Paint Application On Cellphone – Interested in learning ideas for drawing phone cases? Today, I’m going to share some simple ideas for you to try yourself!
I share many easy drawing ideas on phone cases. If you’re looking to upgrade your regular phone case, read on!
Paint Application On Cellphone
First, though, you might want to consider a transparent phone case so you can paint the inside (outside) of the case.
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If you paint the inside of the phone case, the paint will be protected and not easily scratched.
With that, you can use acrylic paint or a paint brush to decorate your phone case.
Alternatively, you can draw on a piece of paper with watercolors or oil pastels or any other medium of your choice and simply insert the paper into your transparent phone case.
It’s not exactly painting, but buying a set of diamond painting exercises and using it to decorate the outside of your phone case might just be what you’re looking for!
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Diamond painting is very popular and is a fun and easy way to choose phone cases, laptops, nails, shoes and more!
The best part about this case is that no artistic skills are required! Watch a You Tube video to learn how…
That easy! I’ve linked below to some cute vintage inspired stickers, but there are tons of great options out there!
There are different prices and you can find unique and colorful boxes no matter your budget.
Painter And Decorator Using Mobile Phone (cell Phone) Whilst Painting A Shop Front, London, Uk Stock Photo
Make this super cute and easy DIY mobile phone case to add a little character to your device!
The mother and craftsman mixed things up a bit, allowing the black, red and white color combination to give it a bit of a vintage and unique feel. I love the contrast and color combination!
You can search online for tutorials on how to make your own tie-dye phone case, or you can buy a replacement!
If you’re doing it yourself, you can be as creative as you want with your color choices. There are so many fun color combinations to try.
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Just trace your phone case onto scrapbook paper, unmask the inside of the case (don’t forget to make a hole for your camera!) and press firmly. Let dry and you have a simple and creative phone case! Recently, at the Betty Cunningham Gallery on the Lower East Side, I came across an interesting painting: A painting of a naked woman curled up in front of a window, asleep, with the New Yorker Hotel and Building The Old Empire State is in sight and a fish is in on it. , hanging or floating. I opened a smartphone app called Magnus, took a photo and clicked “use”. A few seconds later, I got an addictive and satisfying click. Matchmaking app.
According to the application, the painting is by Philip Perlstein, known for reviving the tradition of authentic painting. The title is “Model with the Empire State Building”. Since 1992, it has been 72 inches by 60 inches and sold for $300,000. In 2010, it sold for $170,500 at Sotheby’s in New York, the app told me. Magnus then combines this information into a folder labeled “My Art” for digital preservation — and future viewing.
Magnus is part of a wave of smartphone apps that attempt to catalog the physical world as a way to provide instant information about songs, clothes, plants or paintings. The first is Shazam, an application that allows users to record a few seconds of a song and recognize it instantly. Shazam’s massive success—it has over a billion downloads and 20 million daily uses, and was acquired by Apple for a reported $400 million last year—has spawned many attackers. There was Shazam for plants or Shazam for clothing and now Shazam for art.
More artistic applications exploit image recognition technology, each with its own characteristics. Magnus has built a database of more than 10 million art images, mostly community-powered, and aims to help potential art buyers navigate the notoriously informative field of galleries, exhibitions and fairs.
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Other apps aimed at museum visitors: Smartify, for example, takes an educational approach, partnering with museums and sometimes galleries to upload digital versions of their collections. files, wall text and their artist information. Google Lens – Google’s advanced image recognition technology – created a new breakthrough in the art world. In June, Google Lens announced a partnership with the De Young Museum in San Francisco to showcase pieces of the museum’s collection. In July, Google began a partnership with Wescover, a platform aimed at design audiences, public and local artworks, furniture and crafts—allowing you to learn the names of paintings. anonymously in your WeWork space or coffee shop.
Ms. Cohen scans the works of Helen Frankenthaler at the Parrish Museum of Art: from left, “The Province Window” (1963-64); Top right, “Provincetown” (1964); and lower right, “Summer Scene: Provincetown” (1961). Credits… Helen Frankenthaler Foundation, Inc./Artists Rights Society (ARS), New York; Vincent Tollo for The New York Times
There are some special obstacles to creating Shazam art. Magnus Rash, founder of the Magnus app, says this: “There is more art in the world than songs.” It is more difficult to catalog individual works of art based on unique locations.
Copyright law also poses challenges. Reproduction of artwork may constitute copyright infringement by the owner. Magnus claims that because the images are created and shared by users, the app is protected by the Digital Millennium Copyright Act. Mr. Resh said galleries and competitors have complained about uploading photos and data to the app; In 2016, it was removed from the Apple Store for 5 months, but Apple eventually reinstated Magnus after some controversial content was removed.
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Another problem is that image recognition technology often lags behind when it comes to recognizing 3D objects; Even famous sculptures can confuse applications in their corners, leading to an endless vortex of technology that “thinks” endlessly.
Then there is the more prominent question for the platform: What information can the app provide to enhance the user’s art viewing experience? What can Shazam add to art?
Mr. Resh’s answer is simple: transparency. Galleries rarely list prices and often don’t provide basic content on the wall, so titles or artist names are often required.
Jelena Cohen, brand director of Colgate-Palmolive, bought her first piece of art, a photograph, at Freeze after using Magnus. Before trying the app, he said, lack of information was a barrier. “I’ve been to these shows, and I’m embarrassed or ashamed, because nothing is listed,” Ms. Cohen said. “I love that the app can scan an item and give you its exact history, when it was last sold and the price. It helps me negotiate.”
Digital Painted Symmetr Cellphone Tablet Background Swirling Colors Realistic Paint Stock Photo
Magnus doesn’t give you a lesson in art history, or even a basic summary of the work; Like Shazam, it’s a bit of information in the dark. Instead, Smartify wants to identify apps that have been the domain of audio guides. As I did, keep it up until a still life by Gustave Caillebotte and an informative app are available on the wall, including the opportunity to click to learn more. Part of the app’s mission is ease of use and accessibility. People with visual impairments can use Smartify with native sound settings on their phone and the app works to integrate audio. The app is elegant and simple, and its sources are frequently cited and fact-checked.
Information about the paintings that Ms. Cohen has stored in the Magnus app shows the price of the artwork and its purchase history. Credit… Vincent Tollo for The New York Times
Magnus has built a database of more than 10 million artistic images. Ms. Cohen applies puzzle pieces to other works by Frankenthaler in Parrish, left, “Beach Scene” (1961), and right, “Square” (1961). Credits… Helen Frankenthaler Foundation, Inc./Artists Rights Society (ARS), New York; Vincent Tollo for The New York Times
The main limitation of Smartify is that because the app works directly with museums, it only works well in some places. The National Gallery in London, where I reviewed it, is one of them; He did not miss a single painting in the permanent collection. But at the Met, where Smartify offers a limited set of images, I spent a frustrating afternoon waving the app at pictures because it didn’t return even the facts I could read in text. on the wall.
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Perhaps this means that even as these applications build their databases, some museums themselves are starting to move away from applications. The Metropolitan Museum of Art, which released its own app to great acclaim in 2014, shut it down last year.
“While the app does a lot of good, we wanted to create something more seamless,” said Sophie Andersen, the Met’s interim chief digital officer. This means the content loads directly in your phone’s browser as a web page, without the need to download. Likewise, the Jewish Museum introduced a new series of audio tours in July, all of them
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